As'iti As'gar

Description:

  As'iti As'gar

Female Dark Elf Wizard 4
Chaotic Evil

<table width=”100%”><tbody><tr width=”100%”><td width=”50%”><table><tbody><tr><td>Strength</td><td>11</td><td>(+0)</td></tr><tr><td>Dexterity</td><td>13</td><td>(+1)</td></tr><tr><td>Constitution</td><td>13</td><td>(+1)</td></tr><tr><td>Intelligence</td><td>21</td><td>(+5)</td></tr><tr><td>Wisdom</td><td>14</td><td>(+2)</td></tr><tr><td>Charisma</td><td>16</td><td>(+3)</td></tr></tbody></table></td><td width=”50%”><table><tbody><tr><td>Size:</td><td>Medium</td></tr><tr><td>Height:</td><td>5' 1"</td></tr><tr><td>Weight:</td><td>105 lb</td></tr><tr><td>Skin:</td><td>Black</td></tr><tr><td>Eyes:</td><td>Red</td></tr><tr><td>Hair:</td><td>White; Straight</td></tr></tbody></table></td></tr></tbody></table>

Total Hit Points: 16

Speed: 30 feet

Armor Class: 11 = 10 +1 [dexterity]

    Touch AC: 11
    Flat-footed: 10

<table><tbody><tr><td>Initiative modifier:</td><td>+1</td><td>= +1 [dexterity] </td></tr><tr><td>Fortitude save:</td><td>+2</td><td>= 1 [base] +1 [constitution] </td></tr><tr><td>Reflex save:</td><td>+2</td><td>= 1 [base] +1 [dexterity] </td></tr><tr><td>Will save:</td><td>+6</td><td>= 4 [base] +2 [wisdom] </td></tr><tr><td>Attack (handheld):</td><td>+2</td><td>= 2 [base] </td></tr><tr><td>Attack (unarmed):</td><td>+2</td><td>= 2 [base] </td></tr><tr><td>Attack (missile):</td><td>+3</td><td>= 2 [base] +1 [dexterity] </td></tr><tr><td>Grapple check:</td><td>+2</td><td>= 2 [base] </td></tr></tbody></table>

<table><tbody><tr><td>Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
</td><td>38 lb. or less
39-76 lb.
77-115 lb.
115 lb.
230 lb.
575 lb.
</td></tr></tbody></table>

<table><tbody><tr><td>Languages:</td><td>Abyssal Common Draconic Kuo-Toa Elven Dark_Elf_Silent Gnome Goblin Undercommon </td></tr></tbody></table>

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]

Light Crossbow [1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]]

Raven familiar

Feats:

    <table><tbody><tr><td>Combat Casting</td><td> </td></tr><tr><td>Scribe Scroll</td><td>[free to wizard]</td></tr><tr><td>Maximize Spell</td><td> </td></tr></tbody></table>

Traits:

     

<table><tbody><tr><td>Skill Name</td><td>Key
Ability
</td><td>Skill
Modifier
</td><td>Ability
Modifier
</td><td>Ranks</td><td>Misc.
Modifier
</td></tr><tr><td>Appraise</td><td>Int</td><td>7 = </td><td>+5</td><td> </td><td>+2 [raven] </td></tr><tr><td>Balance</td><td>Dex</td><td>1 = </td><td>+1</td><td> </td><td> </td></tr><tr><td>Bluff</td><td>Cha</td><td>3 = </td><td>+3</td><td> </td><td> </td></tr><tr><td>Climb</td><td>Str</td><td>0 = </td><td>+0</td><td> </td><td> </td></tr><tr><td>Concentration</td><td>Con</td><td>8 = </td><td>+1</td><td>+7</td><td> </td></tr><tr><td>Craft_1</td><td>Int</td><td>12 = </td><td>+5</td><td>+7</td><td> </td></tr><tr><td>Craft_2</td><td>Int</td><td>5 = </td><td>+5</td><td> </td><td> </td></tr><tr><td>Craft_3</td><td>Int</td><td>5 = </td><td>+5</td><td> </td><td> </td></tr><tr><td>Decipher Script</td><td>Int</td><td>12 = </td><td>+5</td><td>+7</td><td> </td></tr><tr><td>Diplomacy</td><td>Cha</td><td>3 = </td><td>+3</td><td> </td><td> </td></tr><tr><td>Disguise</td><td>Cha</td><td>3 = </td><td>+3</td><td> </td><td> </td></tr><tr><td>Escape Artist</td><td>Dex</td><td>1 = </td><td>+1</td><td> </td><td> </td></tr><tr><td>Forgery</td><td>Int</td><td>5 = </td><td>+5</td><td> </td><td> </td></tr><tr><td>Gather Information</td><td>Cha</td><td>3 = </td><td>+3</td><td> </td><td> </td></tr><tr><td>Heal</td><td>Wis</td><td>5.5 = </td><td>+2</td><td>+3.5</td><td> </td></tr><tr><td>Hide</td><td>Dex</td><td>1 = </td><td>+1</td><td> </td><td> </td></tr><tr><td>Intimidate</td><td>Cha</td><td>3 = </td><td>+3</td><td> </td><td> </td></tr><tr><td>Jump</td><td>Str</td><td>0 = </td><td>+0</td><td> </td><td> </td></tr><tr><td>Knowledge (history)</td><td>Int</td><td>12 = </td><td>+5</td><td>+7</td><td> </td></tr><tr><td>Listen</td><td>Wis</td><td>4 = </td><td>+2</td><td> </td><td>+2 [elf] </td></tr><tr><td>Move Silently</td><td>Dex</td><td>1 = </td><td>+1</td><td> </td><td> </td></tr><tr><td>Perform_1</td><td>Cha</td><td>3 = </td><td>+3</td><td> </td><td> </td></tr><tr><td>Perform_2</td><td>Cha</td><td>3 = </td><td>+3</td><td> </td><td> </td></tr><tr><td>Perform_3</td><td>Cha</td><td>3 = </td><td>+3</td><td> </td><td> </td></tr><tr><td>Perform_4</td><td>Cha</td><td>3 = </td><td>+3</td><td> </td><td> </td></tr><tr><td>Perform_5</td><td>Cha</td><td>3 = </td><td>+3</td><td> </td><td> </td></tr><tr><td>Ride</td><td>Dex</td><td>1 = </td><td>+1</td><td> </td><td> </td></tr><tr><td>Search</td><td>Int</td><td>7 = </td><td>+5</td><td> </td><td>+2 [elf] </td></tr><tr><td>Sense Motive</td><td>Wis</td><td>2 = </td><td>+2</td><td> </td><td> </td></tr><tr><td>Spellcraft</td><td>Int</td><td>12 = </td><td>+5</td><td>+7</td><td> </td></tr><tr><td>Spot</td><td>Wis</td><td>4 = </td><td>+2</td><td> </td><td>+2 [elf] </td></tr><tr><td>Survival</td><td>Wis</td><td>2 = </td><td>+2</td><td> </td><td> </td></tr><tr><td>Swim</td><td>Str*</td><td>0 = </td><td>+0</td><td> </td><td> </td></tr><tr><td>Use Magic Device</td><td>Cha</td><td>6.5 = </td><td>+3</td><td>+3.5</td><td> </td></tr><tr><td>Use Rope</td><td>Dex</td><td>1 = </td><td>+1</td><td> </td><td> </td></tr></tbody></table>

= check penalty for wearing armor

Craft_1 >=5 ranks gives +2 on related appraise checks.
Decipher Script >=5 ranks gives +2 on use magic device checks involving scrolls.
Spellcraft >=5 ranks gives +2 on use magic device checks on scrolls.
If the familiar is within reach, +2 on spot and listen ("alertness").

Zero-level Wizard spells: 4 per day

Daetect Magic, Read Magic, Daze, Disrupt Undead

First-level Wizard spells: 5 (3+2) per day

Mage Armor, Mount, Ray of Enfeeblement, Magic Missile, Feather fall

Second-level Wizard spells: 3 (2+1) per day

Tasha's hideous Laughter, Scorching Ray, Spider Climb

Dark Elf:

  • +2 dexterity / +2 intelligence / +2 charisma / -2 constitution (already included)
  • Immune to magical sleep
  • +2 racial bonus to saves vs. enchantments
  • Darkvision to 120 ft.
  • Spell resistance 11 + class level
  • Dancing lights, darkness, faerie fire once/day each
  • Light blindness
  • Character level +2
  • Proficient with longsword, rapier, longbow & shortbow
  • +2 racial bonus on listen, search, and spot checks
  • Notice secret doors
Wizard
  • Familiar / Alertness, etc.
  • Bonus Feats (already included)
  • High intelligence gains bonus spells daily

    <table><tbody><tr><td> </td></tr><tr><td> </td><td>Class</td><td>HP rolled</td><td> </td></tr><tr><td>Level 1:</td><td>Wizard</td><td>4</td><td> </td></tr><tr><td>Level 2:</td><td>Wizard</td><td>1</td><td> </td></tr><tr><td>Level 3:</td><td>Wizard</td><td>4</td><td> </td></tr><tr><td>Level 4:</td><td>Wizard</td><td>3</td><td>+1 to intelligence</td></tr></tbody></table>

    <table width=”100%”><tbody><tr width=”100%”><td></td><td></td></tr></tbody></table>As'iti As'gar's Equipment:

      <table><tbody><tr><td>9 lb
      1 lb
      2 lb
      5 lb
      1 lb




      1 lb
      1 lb
      5 lb
      4 lb
      2 lb
      3 lb
      _
      34 lb</td><td>Weapons / Armor / Shield (from above)
      Crossbow bolts (quiver of 10) x1
      Backpack
      Bedroll
      Case (for map or scroll)
      Flint and steel
      Ink vial
      Ink pen
      Parchment sheets x3
      Pouch x2
      Rations (1 day) x1
      Rope (50', silk) x1
      Waterskins x1
      Spell component pouch
      Spellbook x1

      Total
      </td></tr></tbody></table>

       

    Raven familiar: Str 1 Dex 15 Con 10 Int 7 Wis 14 Chr 6; Hit points: 8; Initiative +2 (dex); Speed 10 ft., fly 40 ft. (average); AC: 16 (+2 size, +2 dex, +2 level); Claws +4 melee 1d2-5 Fort +2, Ref +4, Will +6, Listen +6, Spot +6; speaks one character language Alertness feat when in arm's reach; improved evasion; share spells; empathic link; deliver touch spells;

    More about As'iti As'gar:

  • Bio:

    As'iti As'gar

    Imearth Barlycorn